Camera: Perspective: Off

Sometimes (often) when I've been messing around with a camera a lot, I go into the settings and turn off 'Perspective', and the view jumps to someplace very different and often I can't manipulate it to get anywhere near where it's supposed to be. Once, it jumped what seemed like _miles_ outside the scene. Turning Perspective back on puts me back where I was (unless I tried to fix the view, and then the camera has indeed been moved.)

When I launch a new camera, Perspective Off always looks identical to the Perspective On mode. Can anybody tell me what's happening and how to manage it?

Oh--and even more bizarre, if I _render_ with Perspective Off, it renders what I expect to see through the Viewport, not what I AM seeing.

Comments

  • BeeMKayBeeMKay Posts: 7,019
    edited September 2016

    Stupid question first: Why are you turning the perspective of the camera off? If you'd want to move around and do things, why not turning from camera view to perspective view instead?

    The perspective on/off inside he camera settings controls if the parameters frame width and focal length are used. If you switch it off, it's like removing the lense from a camera. You probably see the "correct" view in your renders, because you render from viewport, which hasn't changed, rather than from the camera.

    Post edited by BeeMKay on
  • Playing with camera effects, mostly.  The viewport is definitely not what's rendering when I render with perspective off. I'm not at that computer but I can post renders and a screenshot later if desired.

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