Help with boots

Hello. I'm trying to add boots onto my Michael4 figure and I can't get them to shape right. Everytime I try to morph the boot to be 

tight around the leg, it clips threw the calf. If I make it big enough to not clip, then it looks to big around the top.I've tried about three different sets of boots and they all do the same thing.

Is there somehting I'm missing or not doing right? Any help would be appreciated. Thanks

 

Stripes

Comments

  • srieschsriesch Posts: 4,241

    Any chance there are morphs built into the boots to allow them to be reshaped to fit better?  One could also use dformers if no other solutions are found soon.

    Do you know which boot(s) you tried, maybe somebody else who has M4 and those boots could see if they are having the same problem or not.

  • I've tried the "ltlobboots", the "HeraclesBoots" and one other, I don't remember.

  • Is your Michael 4 figure itself morphed?

  • The M4 figure is morph as I do creature and superhero type characters.

  • Have you right-clicked on the figure and selected Transfer Active Morphs?

  • Nope, haven't tried that. O.O

     

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