Frozen character
Hi!
I have huge problems with a female character where the aniMate2 moves has been converted to keyframes.
Now I need to eliminate all old frames and moves from this chick and replace them with better moves from the aniMate2 but here the travel ends.
It doesn't matter what kind of AniMate moves I add to the AniMate2 window. She still doesn't move a bit!
How can I make a character like this to come alive again!


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Comments
Edit>Figure>Clear Animation menu - pick the command that suits your requirements (the whole figure or just certain parts).
It has nothing to do with eliminating or clearing all animation/keyframes from studio timeline...
It has to do with one single button near the character name = the EYE shape icon next to the Lock icon.
Click on the eye, your zombiefied actor will work with aniblock preview again!
I thought it was a potential bug too; found the answer on a 2012 forum exchange between users and GoFigure.
When you converted to keyframes, the animate2 timeline is disabled and control moves to your keyframe timeline. You need to change control back to your animate2 timeline.
But first, do you also want to delete all your current keyframes or do you want to keep them as well?
If you want to keep them, you need to create a new aniblock from your existing timeline, and then you can move that into the animate timeline.
If you just want to erase your current timeline completely, and start fresh, the easiest thing to do is change the number of frames to 1. Save the scene, close it and reopen it and all the keyframes are gone. Now you can start over in animate2 timeline.