I cannot for the life of me figure this out

fleshlessguestfleshlessguest Posts: 0
edited December 1969 in New Users

Spent literally 48 hrs designing a frame by frame animation in M4 Skeleton at the end when I was done the red hexagon objects that surround the limbs and other appendages of my creature will not go away..........are they some sort of tool I am seeing that can be shut off or is an incompatibility issue with my video card.......... I sent a picture so that you can see what I'm talking about...........Hopefully someone knows what the deal is...............

skele.jpg
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Comments

  • scorpioscorpio Posts: 8,418
    edited December 1969

    Yes you can turn them off. There should be a pose to do that in the pose folder.
    Or you can just select them in the surfaces tab and turn to opacity to 0

  • JaderailJaderail Posts: 0
    edited October 2012

    Open your Figure in the Scene Tab (the arrow will expand it) look for Handles or some such and use the EYE to turn them off. If they are not listed in the Figure try the Surfaces tab and find them listed in it, set Opacity to 0% and they should vanish.

    I hope this helps you do your animation.

    Darn I was beat to the post.

    Post edited by Jaderail on
  • ChoholeChohole Posts: 33,604
    edited December 1969

    Yes, you should have a "utility" pose, in \Runtime\Libraries\Pose\!DAZ's Skeleton\Transparent Helpers.pz2

  • fleshlessguestfleshlessguest Posts: 0
    edited December 1969

    Just don't get this program............They are not listed anywhere...........It is holding up my video.............and I just need a skeleton to appear for about 2 seconds in the video and this is taking forever...........I'll keep looking but I don't se handles or anything of that nature available..............any other suggestions would be greatly appreciated..........

  • frank0314frank0314 Posts: 14,056
    edited December 1969

    Are you using Poser or DAZ Studio

  • fleshlessguestfleshlessguest Posts: 0
    edited December 1969

    Oh thanx for the help.............I just turned em down in the surfaces tab to opacity Zero...............

  • fleshlessguestfleshlessguest Posts: 0
    edited December 1969

    How do I save my aniblock configuration to apply to another figure...........I am going to double layer images using the same motions............

  • fleshlessguestfleshlessguest Posts: 0
    edited December 1969

    How do I render out my ten seconds of animation to a folder in frame by frame JPG format selecting the whole animation or do I have to go frame by frame cuz that would suck...........There must be a way.............

  • JaderailJaderail Posts: 0
    edited December 1969

    How do I render out my ten seconds of animation to a folder in frame by frame JPG format selecting the whole animation or do I have to go frame by frame cuz that would suck...........There must be a way.............
    Render settings, Render To and pick Image Series.
  • Richard HaseltineRichard Haseltine Posts: 100,939
    edited December 1969

    If you click on the helpers to select them in the viewport you can then turn their visibility off in the Parameters (DS) or Properties (Poser) panes - they are separate body parts.

  • edited December 1969

    I have exactly the same problem!! :-(

    E.g. "V4 24% Transparency" and all the other poses work fine, but "Opaque Helpers" and "Transparent Helpers" have no effect at all. I tried to select the Skeleton and clicked maniacally for nearly one hour now, but cannot get to hide the helpers.

    Any ideas? Please

    Screen_Shot_2013-02-22_at_18.14_.12_.png
    1024 x 754 - 434K
  • edited December 1969

    I got it ! the solution was not to select anything in the scene. then after clicking on the pose DS will ask where to apply it :-)

  • Richard HaseltineRichard Haseltine Posts: 100,939
    edited December 1969

    You can also pick the Skeleton in the Scene pane, or right-click over an area that shows both Skeleton and .V4 and pick from the menu.

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