Morph influencing more than it should
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I've exported G3F as an obj.
I have made sure that the HD morph, sub d, and Navel are all at zero; basically no morphs applied.
I load into blender, do the morph and when returning it to Daz, tiny amounts of all the G3F adjusted: such as Legs, arms, chest, etc.
To make sure it wasn't something obvious I did, I selected ONE vert, and made a morph with it, the same effect was observed.
I've made morphs before and not had this issue. I wondering if I've forgotten something.
Well I just exported the imported G3F without changing anything, and applied it as a morph, and I saw the same tiny ajustments. So I must have forgotten something. :)
Post edited by nicstt on