Optimizing G2M & F skintones, eyes for IRay, and SSS Shaders - SickleYield

HorusRaHorusRa Posts: 1,664
edited March 2019 in New Users

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Post edited by HorusRa on

Comments

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    The fastest renders and 'best' renders are when all surfaces for all items in the scene are set to Iray materials...

    For the eyes...always and everyone...except the different generations have slightly different eye surfaces, but all of them have at least the cornea in common.

  • HorusRaHorusRa Posts: 1,664
    edited March 2019

    .

    Post edited by HorusRa on
  • HorusRaHorusRa Posts: 1,664
    edited March 2019

    TY

    Post edited by HorusRa on
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