Turn Limits On or Off?

DekeDeke Posts: 1,635
edited December 1969 in New Users

I get this all the time when applying a pose to a characters. I assume it is because it is a G pose on a G2 character? What is the difference in turning limits on or off? What exactly are limits in this case?

Comments

  • fixmypcmikefixmypcmike Posts: 19,613
    edited December 1969

    It's not because it's a different figure than the pose was made for. The human body has limits to how each joint can bend and in which direction, and 3D models of human figures therefore have limits on particular joints too. In some cases you DO want to go past the preset limits, so you have the option to turn off limits when you apply a pose that exceeds them.

  • DekeDeke Posts: 1,635
    edited December 1969

    Thanks. It seems odd that this would be asked when applying a perfectly normal pose. Since I'm only doing physically plausible stuff I suppose I can always leave limits on.

  • nakamuram002nakamuram002 Posts: 795
    edited December 1969

    dkutzera said:
    Thanks. It seems odd that this would be asked when applying a perfectly normal pose. Since I'm only doing physically plausible stuff I suppose I can always leave limits on.

    Some artists do use "unnatural" movements (such as forearm or shin side-to-side, finger joints twist or side-to-side except for thumb 1) as short cuts, so leaving limits on will not pose the character as they intended. I try to avoid using their poses as much as possible. When I do use their poses, I leave limits on and adjust the pose using "natural" movements to get the result I want.

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