How Big are Big models?

DekeDeke Posts: 1,635
edited December 1969 in New Users

Winter Terrains by Stonemason is on sale today. It looks amazing. I am curious how big such a landscape model is. I've never bought anything like this before and wonder if it is small and for use in a sort of forced perspective manner, or if it is really a huge mountain range and I could have characters walking through it's valleys. Does anyone have it?

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,597
    edited December 1969

    I do not have that one but most of Stonemasons stuff is not a big resource load, he optimises them very well, other small props by other Vendors are often more demanding and take longer to render.

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    Winter Terrains is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to Winter Terrains.

    (Apologies to D. Adams.)

    Yes, it's a huge scenery set — one of the preset cameras is right off in one corner, I think if you put a full-size Genesis figure in one of the valleys at the other end, you might not see him at all unless he was jumping up and down waving a big "HERE I AM" sign.

    Note that the special effects for the fog atmosphere cameras and the custom shaders on the snow/bare rock were made for the 3Delight renderer, they will not work if you leave D|S on the new default Iray renderer.

    Note also that not all huge scenery sets are built like this, some just have a smallish piece of actual ground in the middle of a skydome or backdrop that has the medium and long distance scenery painted on the texture.

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