How to get blender objects to Daz3d

MirianaSaranaMirianaSarana Posts: 8
edited December 1969 in New Users

I need your help. I don´t know how to get a blender object in Daz3d and I already searched in the Forum after an answer. I found one but I did not understand it. I am new with 3D art and have not much experience with it but I managed to make my own morphs with blender. The reason why I did not understand the forum with the tutorial could be because my nativ language is german.

Could one of you help me with a easy tutorial and it would be nice if it is in german.

If you know a video tutorial on youtube than can you give me a link to that?

I already mentioned that my nativ language is german so please don´t be mad at me if there are some misspellings in the texst. :)

Comments

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    Hi! Unfortunately I don't speak German. I could try Google Translate, but it may not be any clearer.

    You need to export to wavefront/obj and then import the wavefront/obj to DAZ Studio for an object.

    For a morph, you need to export to wavefront/obj from Blender and then start Morph Loader Pro and use it to load the obj.

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Hi! Unfortunately I don't speak German. I could try Google Translate, but it may not be any clearer.

    You need to export to wavefront/obj and then import the wavefront/obj to DAZ Studio for an object.

    For a morph, you need to export to wavefront/obj from Blender and then start Morph Loader Pro and use it to load the obj.

    A very important thing for a morph. In order for Morph Loader to actually work, the geometry must match. For a character morph based on Genesis or Genesis 2, that means exporting from Studio at Base Resolution, 0 Subdivisions. And "Keep Vertex Order' must be 'on' in the Blender export options.

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