What kind of pc you have?
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What kind of pc you have? How much time it takes you to render?
What pc you recommend for me for rapid render? Thanks!
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What kind of pc you have? How much time it takes you to render?
What pc you recommend for me for rapid render? Thanks!
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Well one question is, are you going to do CPU based rendering or GPU? You will need more VRAM and a better vid card if you go GPU.
I just bought a new laptop, a Dominator GT72 from MSI. This is a desktop replacement/hardcore gaming laptop, so it is one of the most powerful ones on the market (the only one more powerful is the Titan but I was not going to pay almost $4k for a computer).
My laptop's stats are:
24 GB RAM
i7 4700 series processor
8 GB VRAM nvidia 980M
Win 8.1
A 3delight render with a lot of stuff in it will take a few minutes, maybe 4-8? Depending on what is in it. A render with just a figure and a few props is < 2 min (depending on how many lights, shadows, etc).
A Reality/LuxRender render with just a figure, a backdrop, and a couple of meshlights will take upwards of 4 hours to render on the CPU. Same scene will render in about 15 minutes GPU. This is stopping at I think 1000 samples/px. I do not have the beta/iray stuff so I can't speak for that.
I will say that you don't need this much of a beast to render in 3delight. This machine renders maybe 25%, if that, faster than my old PC with 8 GB RAM, 1.5GBVram, 2000series i7. However, it definitely loads scenes a lot faster, and unloads big scenes WAY faster (on the old machine, if I did a render in urban sprawl 2 with some high def figures, and then clicked "new scene" it would lock my whole computer up for 3+ minutes. NOTHING worked. On this machine, that does not happen.)
I would say for decent performance under 3delight I would recommend 12 GB or more of RAM, 2 GB of Vram, probably at least a 680 or so nVidia vid card. If you want good LuxRender or iray you will probably want more than that in the vRAM category.
A scene I did in Iray had the Urban Future 3 set, 1 Dystopia city block and 2 genesis 2 figures.
Running CPU it only got to about 40% after 2 hours of rendering.
When I got my new video card and ran the same scene with GTX 970 and GTX 460 combined, the scene got to 92% in roughly 20-30 minutes
My PC is
Windows 7
AMD Athlon II triple core processor at 3.2 Ghz
16 GB RAM
GTX 970 Vid card 4 GB VRAM
GTX 460 Vid card 1 GB VRAM
if Money dosn`t matter I recomand something like that
Dell Precision Tower 7910 Workstation
Processor
Dual Intel® Xeon® Processor E5-2670 v3 (12C, 2.3GHz, Turbo, HT, 30M, 120W)
Operating System
Windows 7 Professional 64-bit (Includes Windows 8.1 Pro license)
Memory11
64GB12 DDR4 at 2133MHz
Hard Drive
256GB 2.5" Serial-ATA Solid State Drive
Graphics Card
NVIDIA® Quadro® K5200 8GB (2 DP, 2 DL-DVI-I) (2 DP to SL-DVI adapter)
total cost around 9000 $
I've got a HP laptop that's a quite a few years old now.
AMD A8-3500 Quad-core APU (with the integrated Radeon 6620), plus a Radeon 6490 with some woefully inadequate amount of video RAM in Crossfire mode
6GB system RAM
Win 7.whatever
It's definitely showing its age, although it has served me well & it was very inexpensive even back in the day.
I try to set up my scenes so that it's ~2 hours to render in CPU mode with Iray (which is like 6-8+ hours if I used LuxRender, I think). 3Delight is fine, but Iray gives such nice results over a short period of time.
To be honest, I've turned off 3Delight & I do everything in Iray. Even a short 5 minute render is enough for me to see where the scene is going.
Yes, you're going to be a lot faster with a fancier rig & a good NVidia card if you do Iray, but even my dated old machine is sufficient for Iray rendering.
If I had a nicer rig, I'd be doing more with LuxRender.
For a rapid render I use Octane, all you really need is a reasonable graphics card, RAM helps I have 16 GB even at the price it is it is cheaper than upgrading my PC in any way or buying a new one which is really my only other option.
I only have an i5 3.5 GHz and a GTX 760 card
I prefer OR4C (Carrara) to OrDS have both plugins
before Octane animation in DAZ studio was really not an option for me due to the long rendertimes, I do limit pixel samples a fair bit though.