DS 4.16.1.21 log - memory info missing ?

Older DS versions wrote information about geometry, texture etc. vram usage into the log. I don't find that in the current DS 4.16.1.21 beta log. Is it gone?
You currently have no notifications.
Older DS versions wrote information about geometry, texture etc. vram usage into the log. I don't find that in the current DS 4.16.1.21 beta log. Is it gone?
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Haven't updated yet, but even with the older versions, the information is written only when geometry+textures do fit the available VRAM on the GPU
I did a quick test with one figure only, nothing else.
... - IRAY:RENDER :: 1.3 IRAY rend progr: CUDA device 0 (NVIDIA GeForce RTX 2070 with Max-Q Design): Processing scene...
... - IRAY:RENDER :: 1.2 IRAY rend info : Importing lights for motion time 0
... - IRAY:RENDER :: 1.2 IRAY rend info : Initializing light hierarchy.
... - IRAY:RENDER :: 1.2 IRAY rend info : Light hierarchy initialization took 0.002 s
... - IRAY:RENDER :: 1.3 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 2070 with Max-Q Design): Scene processed in 1.214s
.. - IRAY:RENDER :: 1.3 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 2070 with Max-Q Design): Allocated 12.126 MiB for frame buffer
... - IRAY:RENDER :: 1.3 IRAY rend info : CUDA device 0 (NVIDIA GeForce RTX 2070 with Max-Q Design): Allocated 1.906 GiB of work space (2048k active samples in 0.007s)
The blue lines seem to be the only info about vram usage. Is there a way to get the full information back?
Without it, it is difficult to analyze / optimize a scene.
Looks like all the lines with [VERBOSE] are missing
2022-01-09 23:54:46.247 Iray [INFO] - IRAY:RENDER :: 1.4 IRAY rend progr: CUDA device 0 (GeForce RTX 2070 SUPER): Processing scene...
2022-01-09 23:54:46.437 Iray [VERBOSE] - IRAY:RENDER :: 1.3 IRAY rend stat : Geometry memory consumption: 548.005 MiB (device 0), 0.000 B (host)
2022-01-09 23:55:13.455 Iray [VERBOSE] - IRAY:RENDER :: 1.3 IRAY rend stat : Texture memory consumption: 1.803 GiB for 147 bitmaps (device 0)
2022-01-09 23:55:13.456 Iray [INFO] - IRAY:RENDER :: 1.3 IRAY rend info : Importing lights for motion time 0
2022-01-09 23:55:13.456 Iray [INFO] - IRAY:RENDER :: 1.3 IRAY rend info : Initializing light hierarchy.
2022-01-09 23:55:13.824 Iray [INFO] - IRAY:RENDER :: 1.3 IRAY rend info : Light hierarchy initialization took 0.368s
2022-01-09 23:55:13.827 Iray [VERBOSE] - IRAY:RENDER :: 1.3 IRAY rend stat : Lights memory consumption: 4.932 MiB (device 0)
2022-01-09 23:55:13.832 Iray [VERBOSE] - IRAY:RENDER :: 1.3 IRAY rend stat : Material measurement memory consumption: 0.000 B (GPU)
2022-01-09 23:55:13.833 Iray [VERBOSE] - IRAY:RENDER :: 1.3 IRAY rend stat : Materials memory consumption: 756.141 KiB (GPU)
2022-01-09 23:55:13.865 Iray [INFO] - IRAY:RENDER :: 1.4 IRAY rend info : CUDA device 0 (GeForce RTX 2070 SUPER): Scene processed in 27.619s
2022-01-09 23:55:13.870 Iray [INFO] - IRAY:RENDER :: 1.4 IRAY rend info : CUDA device 0 (GeForce RTX 2070 SUPER): Allocated 50.091 MiB for frame buffer
2022-01-09 23:55:13.991 Iray [INFO] - IRAY:RENDER :: 1.4 IRAY rend info : CUDA device 0 (GeForce RTX 2070 SUPER): Allocated 1.750 GiB of work space (2048k active samples in 0.121s)
Interesting, is there a way to change the verbose level in DS?