Monsters in my cupboard SOLVED
This product used to work in 4.6 but it can not find the cr2 or the materials to change shapes....this is a new HD the other one crashed so when I downloaded studio they gave me 4.7 .....I deleted monsters in my cupboard using content manager and re-installed it...and imported meta data now I have this...any ideas are appreciated....Trish In the second picture I re-downloaded from my product library and now have this........
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monimc.jpg
1249 x 590 - 188K
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monsters.jpg
538 x 785 - 136K
Post edited by Trish on
Comments
bullit35744, I had this happen to me on a product I was testing. I had it in a directory and then I removed that directory and reinstalled the product in another. While it was in the first directory I had my content library identify it then when I moved it I just had the content library rescan the drives to find the new place. I got what you are seeing.
So I selected the ! windows and had them removed by right clicking and selecting Remove Orphaned Reference. Once I did that the other thumb came up and the content library was happy. So I did it one at a time cause I am a control freak but under DB Maintenance there is a command to do all orphaned paths.
Dollygirl: Thank you .....what a confusing mess that was...It works now though.....Trish
Can I jump in with a question about Monsters in my Cupboard working in Carrara? The figure loads into a scene and the morphs are functioning but the "Randomize" feature does not. I expect I don't know how to use it or it is not supposed to function in Carrara.
Can anyone shed light on this for me?
Thanks.
no it will not, it uses a DAZ script to do the randomizing, you can either save randomized ones in DAZ as presets or just dial your own in carrara.