Shiny Roads and Sidewalks - Don't look natural

I'm currently working on a neighborhood, and I've create one of the main streets, but there's this problem. The road looks like glass against the light, and the sidewalk kind of does too. Is there a shader (I hope I'm using the term right) or setting in the environment tab that I'm missing to make it look more like pavement and less like glass? Thanks. I've attached a picture of what I'm talking about for reference. 

Glass Road and Sidewalk.png
1300 x 569 - 710K

Comments

  • SevrinSevrin Posts: 6,305

    Try increasing the Bump setting and increasing Glossy Roughness.

  • Thanks! Changing the Bump setting did a little bit, but it was that Glassy setting that really made the difference. Thanks again! 

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