Help creating a bobblehead

I'm trying to make a "bobblehead" type figure (where the head is significantly larger than normal) of a friend.  I have a pretty good Face Transfer, but when I try to scale up the size of the head, the morphs don't scale along with it, so everything gets wildly distorted.  How do I enlarge the head while maintaining the morphs?  

Comments

  • GordigGordig Posts: 9,896

    Are you selecting the head and increasing the scale attribute, or using head propagating scale?

  • Selecting the head and increasing the scale.  How would I do a propagating scale?  I only know how to get to scale from the Parameters tab on the figure.

  • GordigGordig Posts: 9,896

    Actor -> Head -> Real World.

    Propagate.png
    2400 x 3200 - 4M
  • That's exactly what I needed. Thank you so much!

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