Filament seam issue

I am experiencing an issue with UV seams with the new filament engine. Otherwise, having good success with it.

 It is worse with the mesh zoomed out, seams to be worse with HD meshes, and worse at certain angles. The lines/seams are not present consistently from one mesh/figure/character to the next. I have tried removing the normal and bump maps from the materials surfaces without resolution. The seams are not consistent from one render engine to the next either (iray vs 3dlight vs open GL vs filament). Havn't seen as much with my G3 as with the G8 characters. 

Comments

  • ChoholeChohole Posts: 33,604

    There is a main thread here for filament.  It is somewhat monitored, and many questions have already been answered, so please post there

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