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hanspeterwurstdick
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hey guys!
i created a figure and scaling some libs to "amputate" them or make them bigger etc. but after i amputate sth and click to a pose .. the amputations are away and i have to do it again ... that is very irritating and how can i prevent this?
my 2 question is .. how to increase the brust size of genesis women
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Hi about poze preset change scale,,
because, poze preset files can include scale .
but when we make poze preset, not to think about or forget about sclae which have not modified.
then make poze preset which record the 100% node scale.
about ".duf", or ".ds" poze preset or script files (made for daz studio) ,
when you apply these poze,
select Actor, next,, click poze.duf(or ds , dsa,) with holding down ctrl key.
you may find option to remove scale in transform section.
check off all scale, and Accept, your poze file will not change current node scale (hidden x,y,z and all)
then if you check preference tpage (in option window), you may find there is discribe,
"Click + shift executewith prefered option" but it can not work , at least about scaling ^^;
so that just leave it off, but keep check on "Set prefered option as accept".
it preserve your option setting about poze files then when you apply another poze.duf,
with ctrl key holding down, you need not change option. (if you not hope to change your current option setting)
ofcourse if you execute as usuall, these option is ignored. so that
all poze parameter which recorded in the duf, should be applied to the Actor.
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question 2
to change shape of figure or prop. we need morph file.
make by your self (in daz studio D-form tools, or export obj modify them in other 3d, then import as morph etc)
or simply get the product morph, free morph.
I think As default, genesis starter essential or gen2female starter essential may not have morph to change
the area shape flexibie.
Of course,, there are many products or free morphs which can change the shape,
just serch them in DAZ shop, or other 3d content sight (rendro, shareCG etc)