How to make "skin tone" right?
I have tried to render V6 and V6 HD with default setting, the output images are all too browny!
The skin tone is not as good as the following image.
http://www.daz3d.com/gallery/#images/17411
How to set the parameter of the "surfaces(color)"in order to make skin tone like the above image?
Comments
Could you show an example of what you are getting.
I've attached a render of the V6 Belle skin and the V6 HD Anna skin in the default lighting (DAZ Headlight).
The difference been these and the picture you linked to is lighting.
Lighting will also be a factor - how are you lighting your scene?
Lighting is the MAIN factor in all Promo images. To get the same results you need very good lighting.
Could you show an example of what you are getting.
I've attached a render of the V6 Belle skin and the V6 HD Anna skin in the default lighting (DAZ Headlight).
The difference been these and the picture you linked to is lighting.
The attached is the best I can got but it is still not as goog as RG does.
PS: sorry, since I have not enought time to re-adjust the pose and light, the image is not right.
3D art is a learning experience. The more you do the better you will get. That looks very good to me for a user as new as you. Very good in fact.
Thank you,Richard Haseltine.
Whenever I use default lighting, the output will be very browny.
It will be better if I use "light-basic" or "render cam" but it is still browner than I expected.
After changing the parameter of surfaces of skin, it got better.
But I still can not got good skin tone as the RG did.
So, I hope someone could share his own settings.
BTW, thank you,Jaderail.
Thank you,Richard Haseltine.
Whenever I use default lighting, the output will be very browny.
It will be better if I use "light-basic" or "render cam" but it is still browner than I expected.
After changing the parameter of surfaces of skin, it got better.
But I still can not got good skin tone as the RG did.
So, I hope someone could share his own settings.
BTW, thank you,Jaderail.
For promo renders they sometimes add a little bit of blue color in the lights to improve the skin tone. Too much blue will ruin the image. It can make the subject look like a zombie. You need to experiment to find a color that works. You could try a light blue color like 220,250,255 and adjust from there..
Thank you,Mark128.
I was experimenting with the Ring of Light to see if I could get the very uniform lighting in that pic you linked to.
Here is are some draft quality renders with the Ring of Light to show the effect of light color on the skin. Left is white light. Right is slightly blue, 220,250,255. If looks like that is too blue. The hair is starting to turn blue and the skin is probably too light.
If you really wanted the skin with that tone, you could layer the white and blue light versions and only bring the skin from the blue light version, but I would back off on the blue here, maybe 235,252,255 or something and see what that looks like
By the way, these images are noisy because the Ring of Light renders really slow, so I used low quality setting.
I added a couple more with colors 235,252,255 and 245,253,255.
Mark, I don't know how to even choose "which is correct" in your pics. I think I like the lower right one, at least on this uncalibrated monitor.
Leochen, your pic with the purple background looks very nice to me.
In this one I left the light white, and changed the diffusion color on the skin and lips zones.
I don't think there is any such thing as the "correct skin tone". It is just a question of what skin tone you prefer.
You can change the skin tone by changing the color or the lighting. You can change the skin tone by changing the diffusion color on the skin regions on the surface tab. You can also change the skin tone by adjusting the subsurface scattering parameters of the skin on the surface tab, but this is more complex. There are other things like ambient you can fiddle with, but I think they generally should be left alone. I don't like glow in the dark characters, though there are a lot of them around.
Thank you,Subtropic Pixel.
Yes, my monitor is not calibrated and that does bother me a lot.
I don't think there is any such thing as the "correct skin tone". It is just a question of what skin tone you prefer.
You can change the skin tone by changing the color or the lighting. You can change the skin tone by changing the diffusion color on the skin regions on the surface tab. You can also change the skin tone by adjusting the subsurface scattering parameters of the skin on the surface tab, but this is more complex. There are other things like ambient you can fiddle with, but I think they generally should be left alone. I don't like glow in the dark characters, though there are a lot of them around.
Thank you,Mark128.
Thank you for sharing.
The skin color looks good to me.
Not sure what type of pc you have but it is easy to calibrate a monitor.
Right click on your desktop screen and hit personalize, then on the right there are several link options to personalize your pc screen saver and etc. Choose display. Then on the right Calibrate color is in the list of links. When you click on it, it takes you step by step and is very quick.
At least that is how i found it on mine. I had to do it once after an update that monkeyed with my settings on an older pc. I found the settings the exact same way on the pc I am using now.