How to make Genesis fit Genesis 2, and V4 fit V6, etc?

edited December 1969 in New Users

I was just curious. . . how do I get things like poses, clothing, expressions, and accessories like horns from Genesis, V4, and M4 to fit Genesis 2, V6, and M6? Is there a way? Can I even import these older items into the new file and tweak them to work manually or is there a better easier way?

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    Genesis fits Genesis 2 via Autofit, Generation 4 is a different model entirely, and much older.

    V4 and M4 are older models, what are you trying to do?

  • mark128mark128 Posts: 1,029
    edited December 1969

    I was just curious. . . how do I get things like poses, clothing, expressions, and accessories like horns from Genesis, V4, and M4 to fit Genesis 2, V6, and M6? Is there a way? Can I even import these older items into the new file and tweak them to work manually or is there a better easier way?

    Poses: For the most part poses for Genesis 1 or Victoria 4 will work on Genesis 2, but they don't work perfectly. Hands and feet usually need some adjustment. Sometimes more extensive adjustments are needed. The product Handy Dandy is useful for fixing hand and some foot poses between generations.

    Clothing: DAZ Studio has auto fit technology built into it, but it requires so called "clones" for the figure for which the clothes was designed to do the auto fit. Genesis 2 Female comes with a clone for Genesis 1, so you can auto fit Genesis 1 clothes on Genesis 2 out of the box. The product Victoria 4 for Genesis 2 Female adds a Victoria 4 clone for G2F, so you can auto fit V4 clothes as well. The product Michael 4 for Genesis 2 Male does the same thing for Michael 4 and Genesis 2 Male.

    Now you need to realize the limitations of auto fit. It frequently does not work at all for shoes. It does not work well for long dresses or any clothes that has extra bones in them (things like long flowing shelves). The product Sickle Dress Rig Genesis 2 Female is a more complicated way of transferring long dresses to G2F that works in many cases when just auto fit does not work well.

    Expressions: As far as I know, expressions don't transfer. Maybe someone else knows a way to do it.

    Accessories: usually you can make these work by manually positioning them yourself.

  • JaderailJaderail Posts: 0
    edited December 1969

    Well as you note yourself they are MADE for different meshes, Here is a Semi V4 to G2 trick, Auto fit items to Genesis and then SAVE that as a new Preset, G2 can load Genesis stuff so V4 to G1 save as G1 version Load on G2 and Autofit as G1 autofit. Back to other stuff...
    Not only are the Meshes different but the Rigging is different and ONLY the Genesis line of figures now support weight mapping. Given all that I personally think that Autofit has came a long way. Will it ever be able to handle every item made in the past? I very much doubt it, will we as users need to think of work a rounds and use other tools to help us get items to work the best we can? Yes that is a given. Are the Folks that create the tools working on the issues? I say yes, as I have watched Auto fit change from DS4.0 to DS4.6 and improve every time it has had a update. Everyone wants auto fit and shoes to work, some do some don't. Can we cheat and get a render? Yes we can, at the least we can render in layers and postwork things in if we really have to have them.

    I'm not saying your points are not valid because they are, but all 3D art is fantasy. Created from our minds. We are allowed to break the rules in fantasy, use deformers to get a better fit, camera angles to hide poke through we can not fix, Parent items, scale them and even HIDE body parts if needed. Would it be better if we did not need to learn those things? Yes, but until that time comes we as users must think outside the box when the image calls for it. I go back to the days, before DAZ Studio, when we had to create every texture for every item, Imagine 3D for the Amiga 500 leaps to mind.

  • DemonslayerDemonslayer Posts: 125
    edited December 1969

    Cheating in post is all well and good... unless you're doing animation, in which case, it's a nightmare. :)

    This is some good information. I'm wondering if you can take Genesis 2 and make it a morph target for Genesis 1, since it has far greater flexibility in the long run. A lot of what I do benefits greatly from being able to create a uniform and share it for lots of different characters and body shapes. That's my biggest hope with Genesis.

    I'm actually not using any of them yet. My 3d film is being done in DAZ Studio 3.5 Pro with Gen 3 and Gen 4 character bases. I started three years ago, but the update to 4.x from 3.x was significant enough of a change that I didn't do it mid-project. I did however, get the morph targets to convert Genesis (1) to Gen 3 and Gen 4 characters. But before I've even started using them, they went to Genesis 2 and it appears that they are doing the same outfits for both genders and naturally, selling them seperately. I prefer to buy it once and morph it to fit both. That's the main reason for the question.

    Thanks!

    Ken :)

  • JaderailJaderail Posts: 0
    edited December 1969

    LOL!! Funny you should say that, at this time I'm learning Animation by doing Animation in DS4.6. Guess which figures I'm using just to keep things simple.

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