Fiber to standard hair converter
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I'd love to have a utility that could take a fiber sculpted hair and convert it to a standard hair prop...reducing the render time a resource hogging.
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You mean turn fibres into transmapped layers? I don't think that would be possible.
Not transmapped but if you want a toony lump you could use a remesh filter in Meshlab to sort of stick it all together into one mesh, can suit certain toon style renders