Female business suit poke through

reserv888reserv888 Posts: 1,143
edited December 1969 in New Users

I am trying to use the Female Business Suit (FBS), but it seems the breasts poke through the shirt even at moderate sizes.

The FBS is for Genesis and therefore I guess it should be possible to use the various Genesis morphs and still get good results.

As you can see in the pic theres also a strange stain or wrinkle on the skirt. Dont know why and it shouldn't be there.

I have applied smoothing modifier to all three parts. Smoothing iterations is set to 60. Collision is set to 3. Collision item: Genesis.
I have also tried the Ribcage adjustment tool, but that doesn't do the trick either.

I have been trying to find a good looking business suit with a skirt and was happy when I found this since it actually looks good (apart from some other suits I've tried).

I have no idea how to get this to work as intended (at least my intentions). Any suggestions?

Peyton_poke_through.jpg
600 x 800 - 94K

Comments

  • patience55patience55 Posts: 7,006
    edited December 1969

    Sometimes fitting the outer garment [jacket] to the inner garment [blouse] works better.

  • SickleYieldSickleYield Posts: 7,639
    edited December 1969

    The outfit appears not to support one or more morphs you're using, which is what's causing the "crotch divot" effect there. Auto-generated morphs with big hips absolutely will do that to skirts that don't have a smoothed custom version of the morph, especially on movement.

    As Patience says, the jacket has to be collided with the shirt to avoid clipping with it, unless it has a morph to fit over other clothing (I don't have it and therefore can't say). Double-check the Parameters and Actors tabs?

  • MadbatMadbat Posts: 382
    edited December 1969

    That happens to me a lot. Either set the jacket to collide with the blouse underneath or you can make a fix morph with bridge to hexagon (providing you have hex that is) one final option that can work wonders for situations like this is to add a push modifier set to 0.1 or 0.2

  • TotteTotte Posts: 13,980
    edited December 1969

    Or use a bodysuit or Sickles cloth collider suit and collide to that from the jacket and have it transparent of course.

  • reserv888reserv888 Posts: 1,143
    edited December 2013

    @Sickle, Patience and Madbat

    Thx for your suggestions to make the jacket collide with the top. That solved the issue with the poke through.

    @Sickle (again)

    The hips had nothing to with it in the end. After i tried the suit on different characters and it looked good regardless of body morphs it turned out the Genital bulge wasn't set to zero on this one. I guess that was something you hinted at.

    Anyway, it doesn't seem this product are made for Genesis at all. At least not what I consider to be a Genesis product. As soon as I solve one problem, a new one arises. All of the them caused by body morphs (like the V5 morphs). Since the suit looks good, at least from one angel at the time... I will use ut, but it is very fiddly to work with. I have bought clothes for "wrong figures" earlier and made it work with a lot less effort.

    As an example of the morphing issues I attach a new pic where you can see that the textures are stretched over her breasts. They are not that extreme and I have to reduce them a lot to make the texture look right. Not sure this can be corrected but I really would want this solved before she is off to her first day at the law firm.

    Post edited by reserv888 on
  • reserv888reserv888 Posts: 1,143
    edited December 1969

    And here is the pic...

    Peyton_FBS.jpg
    750 x 1000 - 135K
  • patience55patience55 Posts: 7,006
    edited December 1969

    From the product page: big picture

    As the inner top is not glued to the form of the figure, I think there are some morphs somewhere in the product that would help. Get the top fitting properly, then the jacket will hopefully compile as it is 'fit to' it. When various parts of a garment or figure are selected, the morph options appear somewhere over on the Parameters Tab.

    I don't own the product atm so can't help with morphing it.

  • reserv888reserv888 Posts: 1,143
    edited December 1969

    @Patience

    The "glue" thing is another issue. There are options under Parameters but none that adresses this.

  • patience55patience55 Posts: 7,006
    edited December 2013

    reserv888 said:
    @Patience

    The "glue" thing is another issue. There are options under Parameters but none that adresses this.

    Found a little tutorial for using the Push Modifier which may or not help.
    http://www.sharecg.com/v/73601/view/3/Tutorials/Using-the-Push-Modifier-in-DAZ-Studio


    Also SickleYield sells/sold a couple of products to assist. I thought I saw the one for Genesis being sold at Daz3d but it seems to not be.
    So check her store at Renderosity if interested. it helps deal with "shrinkwrap" for any clothing as it's applied to the figure.
    Called "Sickle Breast Fixer G"


    Do you have Hexagon?

    Post edited by patience55 on
  • JaderailJaderail Posts: 0
    edited December 2013

    The G2F Breast fix is here http://www.daz3d.com/clothing-breast-fixes-for-genesis-2-female I can not find the G1 version but I think I have it. Will check my DL's again later.

    EDIT: Here is the Genesis 1 Version http://www.daz3d.com/clothing-cleavage-modifier

    Post edited by Jaderail on
  • reserv888reserv888 Posts: 1,143
    edited December 1969

    @Jaderail

    The breast fixes cured most of the glue problem. Thx alot.
    (One strange thing though, the fixes for V5 looked awful, but when I tried the Stephanie fixes, it turned out quite good. As long as the cat catches mize I don't care if it is black or white, but I just find it a bit curious since this is V5 character).

    @Patience55
    Thank you for tip about the push option. It helped with the poke through. (That issue where a lot worse from behind and therefore not seen in the previous pic).


    Now another problem has arisen as you can see in the new pic. When I use the push option, it makes the fabric of the jacket a lot thicker. Looks more like a one inch armor than a business suit. Don't know if it is possible to fix that. Any ideas?

    The problem with the stretched texture over her chest is still there. Enlarge the pic and you'll see what I mean. It doesn't look as the same fabric as the rest of the suit. Any ideas how to fix that?

    One more thing I have touched upon earlier. Shouldn't a product designed for a specific character (in this case Genesis) also be able to handle the morphs for the character? Otherwise I don't understand at all what it means that a set of clothes "is for Genesis". I have bought many V4 items that fits perfectly to my V5 if I just apply smoothing modifier. Not so in this case. Nowhere near.

    Peyton_FBS_test_2.jpg
    750 x 1000 - 152K
  • patience55patience55 Posts: 7,006
    edited December 1969

    reserv888 said:
    ... edit ...

    Now another problem has arisen as you can see in the new pic. When I use the push option, it makes the fabric of the jacket a lot thicker. Looks more like a one inch armor than a business suit. Don't know if it is possible to fix that. Any ideas?


    Remove the clothing. Dial the character back to "default load" morph. [in this case, the gender neutral thing].
    Genesis selected, load the top, skirt, etc. With the top selected, load the jacket.
    Then dial Genesis to whichever female morph you want.
    Do not exaggerate the breast area.

    The problem with the stretched texture over her chest is still there. Enlarge the pic and you'll see what I mean. It doesn't look as the same fabric as the rest of the suit. Any ideas how to fix that?

    That's a common problem and has to do with stretching the mesh. Sometimes the problem can be alleviated making "little morphs" to ease the stretch but there are limits. Best to find another texture [image] for the suit that doesn't have an obvious pattern to it. [you may have noticed certain figures tend towards solid colours]


    One more thing I have touched upon earlier. Shouldn't a product designed for a specific character (in this case Genesis) also be able to handle the morphs for the character? Otherwise I don't understand at all what it means that a set of clothes "is for Genesis". I have bought many V4 items that fits perfectly to my V5 if I just apply smoothing modifier. Not so in this case. Nowhere near.

    Some products were created before various morphs for the figures were. Hence they could not have been tested on them and have had special morphs created to deal with certain issues that may arise.

    If one has a modeler such as Hexagon, one can create some morphs to deal with some issues.
    However there is also the 30 day guarantee. You could put in a support ticket to Sales and ask for a store credit for the product [removing it from your computer too then obviously].

    That's one of the products I don't have so can't help with making a morph on it for you. I did make a tutorial recently for making a new uvset which is over in my DeviantArt gallery however it's a little involved for beginner projects and was intended more for those making their own clothing items.

    .......................

    One can also make textures for clothing items using a program that will paint on 3D objects. This I have found to be the best way to create textures that look 'right' all over. Blender might do that, not sure 'cause I don't use Blender. I use an old version of Black's 3D Paint.

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