Problems with dresses and seated poses
Okay, so I am having some problems with dresses on seated figures. I know this is a common problem, but my search fu is hindered in finding a fix by the sheer number of suggested paths and the myriad ways in which the issue is described, so I'm asking for a little help. I am quite new to Daz (new enough the I don't really understand the difference between DS and Poser formats), so please try to keep any responses dumbed down.
I turned up results referencing:
Ghost Bones
Handles
Morphs
Removing Body Parts
Dynamic Cloth
Cloth Room
Deformation
Freezing ECBs
...and more
It's quite overwhelming. I just want a way to make my characters sit without their clothes going through their legs or making it look like I asked the dress hems to perform an Immelmann turn. Do I need different meshes? Or some utility? It would seem to me that this would be a fairly common desire, but I could be wrong...
You can see a preliminary version of the render attached, you will notice that the lady in the back has her dress going through her legs at the calves, the lady on the right is just a mess, since her legs are crossed in the pose.
Please help!
Comments
Clothing, like skirts and dresses, usually have 'handles' for moving the parts of the item around for extreme poses. Most of them have morphs for seating, and you will find them in the Parameters pane with the clothing item selected. Hiding body parts that poke through is also an option for small fixes.
There is no quick fix for seated poses, and you have to manipulate the item until you get it right. DAZ Studio does not have collision detection as such, but it has with Dynamic Clothing and the Smoothing option.
Dynamic clothing will probably work best, and be easier to get right. Your image appears very dark to me, but if there is any particular dress that you want to know more about, I'm sure someone can help you. Check for morphs in the Parameters pane first, or handles on the item.
Thanks for your reply.
Where would I find the 'handles'? Is that something that is only selectable via a particular tool?
The dresses that I am using are called Fae Realm and Amal for Moroccan Dreams, I believe.
One has a morph for kneeling, but not for sitting (and this morph seems to bring the 'knees' of the dress up, to a point where it's not practical to use for a seated figure. Neither seems to have a morph specifically for sitting...
And yes, the image is a bit dark. I kind of stopped messing around with the other features of it until I can get the clothing working correctly.
I have Fae Realm, but I don't see any sitting morphs for it I'm afraid. I had a play with this for about 10 minutes, and I can't get it to move much with a sitting morph.
for each item. If you select the item, Under Dress or Over Dress, you should find something in the Parameters pane, but you may need to select the 'hip' for these items for the sliders to show up.Morrocan dreams for V4 says I has
I seldom use sitting poses, so I don't know much about it really. The other thing to think about is D-Formers, and they can be very useful too. There is a good video here on YouTube by a member here, carnite : http://www.youtube.com/watch?v=7SEBV2GHJHA
I am sure someone else will pitch in, so don't give up yet.
EDIT:
I forgot to mention handles, they usually appear in the scene as cone shaped coloured icons round the bottom of the dress. You can select these handles, and pull the dress in the direction you want. Not all dresses have them by any means, Fae Realm doesn't that I can find anyway.
if you have Hexagon, the easiest solution is to select your figure and clothing and go to edit or is it file (usure not on my pc) and choose "send to Hexagon"
once in Hexagon click the padlock freeze icon for your seated figure and click on the clothing in the scene tab
then choose translate and press the soft select button in the options on right and probably symmetry and validate too
(again not on my PC so not sure)
you can the use the translate tool to grab bits of mesh and pull it into position.
When done, send to Daz studio, choose create morph target from the options and name it if you like, you then get a slider in parameters for that new morph.
Gotta jump in-
First, let me suggest that even if you KNOW your figure is going to be seated, load the clothing in the standard T formation, with the figure with arms out, legs straight down. Then start posing gently, moving slightly, and keep your morphing confined to baby steps. Also, go into the Scene tab, and break down your characters- try moving their body parts slightly to help the morphs. Usually easing both of those along works a lot better than getting into a seated position quickly THEN trying to make the clothes fit. It'll give YOU fits!
Or you could use one of the dresses or skirts from Miss Fisher's Wardrobe........I'm not sure if as the maker of these products it is appropriate for me to jump in but the difficulty in posing long dresses was the reason I decided to make these sets. There is a YouTube video link for the Fabulous dress so you may want to have a look.
A good number of Genesis dresses and skirts these days have good sitting morphs now. As Aave mentioned, the Miss Fisher's dresses are pretty good for this and come with a variety of posing morphs which make them look more like dynamic dresses than conforming. They're worth the money if you're looking for quality outfits.
Older outfits such as those which come with V4 tend to use what's known as 'ghost bones'. Such dresses often have small triangles around the skirt part and you can manipulate these by rotating to move the skirts of the dress. The degree of movement differs for each item, with some giving a good degree of control and others being more generalized.
Good sitting morphs for skirts are something I keep an eye out for lately. Too often I've fallen into the trap of buying a skirt that has all the movement of a concrete bunker, though I luckily have Poser's cloth room to help with creating morphs for that...
HOF- LOL- "Movement of a concrete bunker....."
VERY accurate! Are you a writer in "real life?" If not, you should be!
Cathie
I don't know whether it's appropriate or not but I for one am glad you did jump in. I
'll admit that one of the reasons I hadn't purchased any of the Miss Fisher's stuff was that it was much more expensive that similar items. However, if part of the reason is that it can handle actual female sitting poses then I can understand the extra cost. As a side effect all of your stuff just went on my wishlist (smile).
I don't know whether it's appropriate or not but I for one am glad you did jump in. I
'll admit that one of the reasons I hadn't purchased any of the Miss Fisher's stuff was that it was much more expensive that similar items. However, if part of the reason is that it can handle actual female sitting poses then I can understand the extra cost. As a side effect all of your stuff just went on my wishlist (smile).
There's nothing wrong or inappropriate about this kind of behavior as long as you are honest about your self interest. The original poster was honest so there's no problem.
I don't know whether it's appropriate or not but I for one am glad you did jump in. I
'll admit that one of the reasons I hadn't purchased any of the Miss Fisher's stuff was that it was much more expensive that similar items. However, if part of the reason is that it can handle actual female sitting poses then I can understand the extra cost. As a side effect all of your stuff just went on my wishlist (smile).
Oh I'm smiling now too! I do hope you take the time to watch the full version video on You Tube........there are loads of features that make these sets truly unique, not just the morphs but the many surface zones that allow users to create many different styles ( you are actually getting multiple dresses from one product ) make all of these a true value for $ spent. I too have lots of dresses in my library that I simply don't use.......I don't have the patience I'm afraid to fiddle with skirt handles etc. that to my ( I admit ) fussy eye still don't result in "real" looking dresses.
An added bonus is that if you are using Studio 4.6 you can select and hide the surface zones in Polygon Editor to create a given style......then delete those hidden polygons. Save out the "new" garment to a sub-folder with a unique name ie: MF_Fabulous Strapless and you will have a new garment with all of the same great morphs as the original with fewer polygons.
Someone can kick me (virtually of course) if my enthusiasm is a breach of forum etiquette.
Not a professional writer no, though I have written dozens of short stories in the past. I'm currently working on a few projects which use Daz Studio renders as a visual medium. One of which I'm not allowed to share, but the other is my own personal pet project which I posted a teaser strip for on my DeviantArt recently.
So I tried sending the wardrobe objects to Hexagon, but when I get them there, if I try to drag them around, either the whole object moves, or, if I select a different selection tool: edges or vertices, or whatnot, I can kind of select the mesh, but nothing moves...?
I also tried posing bit by bit, but the dress simply has no morph to hand the distortion of sitting, so there's nowhere to go...
Using Hexagon would require directly changing the shape of the mesh to accommodate the bending. Ideally you want to be using moving per-vertex with a soft selection so that it moves nearby vertices by a variable amount based on distance. If this sounds like double Dutch, then you'll probably be safer using skirts that either have the morphs already or using D-Forms in Daz Studio to bend and shape the mesh instead.
I've rarely had much luck with D-Forms myself though, so someone else will have to guide you through the process. Out of interest, what are the items you're trying to get to bend?
I'm not quite certain what you meant in that last question. Knees? I'm trying to bend knees (of the dresses) to make the characters sit. Without much success, I'm afraid.
What I ended up doing in the end was wrangling the textures for both Fae Realm and Amal onto the Morphing Fantasy Dress for Genesis, then adjusting it to match the general fit of the other pieces. In the end, I had to render the image with both dresses for each figure in order to get the detailed fit of the originals, but the generally correct posture of the MFD.
This is probably the entirely wrong way to do this, but since I'm far more comfortably in Photoshop than I am in Daz Studio, it worked for me.
Thanks for your help!