Loss of Animation frame

Hello everybody! Need some help :) 
The problem is: It seems something wrong with animation. In MD clothmesh fits good on the pose, but then I import clothmesh to maya it doesn't fits the pose. It looks like the animation is not full. 
First step I exported from daz bodymesh fbx and bodymesh obj. 
Second step I use fbx for simulation in MD. Then I exported only clothmesh from MD (so I didn't export bodymesh from MD).
Then I import obj pose from daz to maya and clothmesh from MD and have this problem. 
I hope my explanation is understandable))))) my friend said to me that MD 'eats' a few animation frames and because of this I have this result. But actually I not sure about this reason)

Do anybody have an idea whats wrong? Thank you in advance

Christina

 

2.PNG
1451 x 1102 - 226K
Снимок.PNG
1503 x 1076 - 178K
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