Scaly skin - What am I doing wrong? Or is this a bug in v4.9.3.166?

Hi. I've been using Daz Studio off and on since roughly version 4.6. For some reason, the skin is getting a scaly appearance with more than optimum render settings. Warning: The model is completely nude. This is my first time using uberenvironment2. I was having other issues that made Daz nearly unusable since both upgrading to Win10 and from Daz Studio version 4.8.x to 4.9.x. In fact, there are some ongoing issues there and I have submitted a ticket. However, I am wondering if there is a setting that I have wrong. You can see all of the uberenvironment2 settings in the as well as the render settings screenshot. I intentionally kept this very simple due to some of the other issues. There are only three things in the scene: Genesis 2 Female, Front Camera and uberenvironment2. Does anyone know what might be causing this effect?
+David
Comments
Please post an image zoomed in on the ehad, or with clothes on the figure.
I suspect the issue is the settings for the AoA SSS shader on the skin - if there are two figures loaded with the same groupID on the skin (or other surfaces) then the results can be undesirable as only one value for certain paramaters is used; if there's only the one figure then it may be that the SSS scale or other related settings need to be adjusted.
Richard - Thanks for the reply. As indicated, there's only one figure. I'll check the SSS settings. What are the optimum settings for that?
+David
Richard - You found it! The Subsurface Shading Rate was WAY too high! Problem solved! Thanks!
+David