Auto-Rigging Genesis 3 for 3DS Max

Is there a tool that will let you auto rig Genesis 3 (Generation 7) figures for 3DS Max?  I tried Mixamo but the Gensis 3 skeleton seems to be too complex for the current auto-rigging tool. Is there anything else at this time that will work? 

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,770

    Have you tried using FBX or Collada to go to 3DS?

  • adam_graggadam_gragg Posts: 141

    I have and for the most part, it works.  The textures load in perfectly.  The rig is another story. 

  • Richard HaseltineRichard Haseltine Posts: 102,770

    I thought people had managed to get the rigs across, possibly with tweaking, using FBX. I'm not sure that FBX supports the Dual Quaternion Skin binding though, that may perhaps need to be changed (in the Tool Settings pane with the node Weight paintbrush tool active) before export and then reapplied in 3DS.

  • adam_graggadam_gragg Posts: 141

    wouldn't happen to know a step-by-step process for this, would you? 

  • Richard HaseltineRichard Haseltine Posts: 102,770

    Sorry, no - I don't even have 3DS

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