Boxing Arena complaints

I don;t know if this is the right forum for this, but allow me to say how disappointed I am in the new Boxing Arena.  I was very excited about this piece, but every render I've tried on it comes out ridiculously grainy.  I've tried using it without the atmocam, but no joy.

Comments

  • nonesuch00nonesuch00 Posts: 18,316

    Try clicking the 'eye' on the roof geometry to let in the external light although that's not a typical style lighting for a boxing arena. It should have very bright overhead lights placed over the ring with the crowd in the shadows. 

    If you you have a collection of iRay shader presets you may find some presets that will improve the look of the ring.

     

     

  • colinmac2colinmac2 Posts: 407

    Well, I followed everyone's suggestions, -- by the way, you can't just blink out the roof, you have to delete the whole external structure-- and after rendering for EIGHT HOURS, the boxing scene came out looking like two figures in a fogbank.  I think this product is maybe not good.  (I'd show you a picture, but it's NSFW.)

  • GreybroGreybro Posts: 2,505
    edited April 2017

    Can I just say that time and time again I've ran into this problem and the product that always solves this for me is the IRay Ghost Light kit. Yes, it's easy enough to setup hidden mesh lighting from scratch but this particular product has an easy to use proven time saver. Check it out. It is a grain killer.

    Post edited by Greybro on
  • Griffin AvidGriffin Avid Posts: 3,779

    The only thing so far is SLOWWWWW render times for the lights. I got a shot that goes up at the lights and on my fastest setting it's still 90 mins.

    -what's usually 15...and the lights I don't think are THAT spectacular. Going to experiment further...

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