Importing OBJs into Daz - From TurboSquid
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Hi guys, I've been playing around with daz and import 3d models from turbosquid (just playing around)
and what I've come up with a strange glitch. I imported a free model car (OBJ) and its not coming up. Its invisible.
It knows its there but I can't see it. Has anyone had this issue before? If so, is it fixible or is it the model?
Here's the model from Turbosquid https://www.turbosquid.com/FullPreview/Index.cfm/ID/614658
And here is a screen shot.
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ScreenShot.png
1920 x 1080 - 166K
Comments
The Opacity setting in the surfaces is at 0%, turn it to 100% to make the car visible.
Oh!!!! Thank you now it works :)
Another silly question, you can't manipulate objects from an OBJ model (like opening a car door for example). Is that right?
Right. If the object is composed of other objects, and can load as a collection of objects, then you can move each around. Or you can separate sub objects apart so they can move. or you can rig it in Daz (which is mostly the same thing), which sounds scary but isn't actually all that bad.
Yeah, I gotcha. I've seen alot of really nice car models on TurboSquid and I would love to get one and play around with on DAZ. The sad part is the DAZ shop hasn't got enough range of cars (yet).
So if its an FBX model (even though DAZ doesn't support it that well) I would love to use one and add shaders and all and animate it.