Rigging Limitation and Odd Clothing Fitting

Kioku3DKioku3D Posts: 20

I'm at my wit's end again! I had finally gotten clothing to work the way I expected it to, and then make some minor changes and textures, and now i get this weird thing...

So I import the FBX and get this warning :

Moderator edit    Image removed due to nudity

I've had this warning before, and I ignored it with fine results. I've googled it and I can't find anything about it at all... I've also tried exporting the FBX with different UP axis and different versions of FBX (2011, 2012, 2013 Ascii)

So I ignore the warning and try to transfer the clothes to the body :

Clothes don't fit correctly, but more concering is WHY WON'T IT RIG THE ARMS AND LEGS?!?!?!?!

This is like my 50th iteration of this character and outfit, I've never had this problem before. I don't know why, or what is causing it, or even what to google to solve it.

I wish Daz Staff would tell us exactly what causes this error, instead of letting the forums just guess and barely get by.

 

Anyone know whats up with this? I've tried it with an FBX and an OBJ and get the same results.

Post edited by Chohole on

Comments

  • Kioku3DKioku3D Posts: 20

    So i can get DAZ to rig the arms, but when it does so it also breaks it... this is a problem I've a lot with making clothes for these characters...

     

     

    I really wish I knew what was wrong... I've followed all recommended pipelines recommended for Daz > MD > Zbrush > Daz  >UE4

  • Richard HaseltineRichard Haseltine Posts: 102,770

    Does the clothing line up with the figure as it is imported? Marvellous Designer tends to work with an A pose which requires additional steps. I was going to link to the thread in which this had been discussed, only to find it was one of yours - http://www.daz3d.com/forums/discussion/154786/ . Please stick with the existing thread, don't start a new one.

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